2D Ultimate Side Scroller Character Controller
  • Introduction
    • Purpose
    • Overview
  • 🛠️Setup
    • Quick Setup
    • Detailed Setup
  • Content
    • Utilities
      • Custom Attributes
      • Extensions
    • Input System
    • Physics
    • Layers
    • Player Data
      • Physics Variables
      • Walk Variables
      • Crouch Variables
      • Jump Variables
      • Land Variables
      • Dash Variables
      • Wall Movement Variables
  • ⛑️Help
    • FAQ
    • Adding States
    • Removing States
  • Development
    • Features - V1.0
    • Roadmap
  • 📪Contact Me
    • Contact Me
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Player Data

The PlayerData class is a crucial part of the 2D platformer-sidescroller controller asset. It stores all the necessary variables and data related to the player's actions and states. By encapsulating these variables in separate classes, the PlayerData class ensures that the project remains organized and maintainable. The class is divided into several sub-classes, each responsible for storing variables related to specific player actions or states:

  1. PhysicsVariables

  2. WalkVariables

  3. CrouchVariables

  4. JumpVariables

  5. LandVariables

  6. DashVariables

  7. WallMovementVariables

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Last updated 2 years ago