Last updated
Last updated
Make sure that you have Input System and Cinemachine package installed from Unity Registry:
Open your project in Unity.
Go to Window > Package Manager.
In the Package Manager window, select 'Packages' > 'Unity Registry'.
Scroll down the list of available packages and find the "Input System" and "Cinemachine" package.
Click on the "Install" button to install the packages.
After installing the new Input System, please restart Unity and follow these steps:
Download the asset package from the or the (Asset Store option will be coming soon).
If you downloaded the package from GitHub, import it into your Unity project by selecting Assets > Import Package > Custom Package, and then selecting the downloaded package file. If you added asset from Asset Store, find package in Unity project by selecting Window > Package Manager and then selecting "My Assets" for "Packages:" option then simply import it.
Once the package is imported, navigate to the Prefabs folder within the package. Locate the Player
prefab, which includes a pre-configured player character and Cinemachine camera.
Drag and drop the Player
prefab into your scene. The player character and Cinemachine camera are now set up and ready to use!
With the quick setup, you can start testing your player character and modifying the provided components to suit your game. Also you can check out test scene included in project.