2D Ultimate Side Scroller Character Controller
  • Introduction
    • Purpose
    • Overview
  • 🛠️Setup
    • Quick Setup
    • Detailed Setup
  • Content
    • Utilities
      • Custom Attributes
      • Extensions
    • Input System
    • Physics
    • Layers
    • Player Data
      • Physics Variables
      • Walk Variables
      • Crouch Variables
      • Jump Variables
      • Land Variables
      • Dash Variables
      • Wall Movement Variables
  • ⛑️Help
    • FAQ
    • Adding States
    • Removing States
  • Development
    • Features - V1.0
    • Roadmap
  • 📪Contact Me
    • Contact Me
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Land Variables

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Last updated 2 years ago

Jump state starts with the player beginning to ascend and reaching the maximum height, and then the player enters the Land state until they touch the ground.